package org.goasap.interfaces {	import flash.events.IEventDispatcher;		/**	 * Defines the portion of the IPlayable interface used by the PlayableBase	 * class, which provides a standard set of play-state constants used in Go.	 * 	 * @author Moses Gunesch	 */	public interface IPlayableBase extends IEventDispatcher {		/**		 * Normally this should only return one of the standard play-state		 * constants defined in the PlayableBase class.		 */		function get state () : String;		/**		 * An arbitrary id value for the convenient identification of any		 * playable instance. 		 * 		 * PlayableBase sets this property to an instance-count by default,		 * which can be overwritten in program code with any value.		 */		function get playableID () : *;		function set playableID (value: *) : void;	}}